It is also highly recommended to install the VSR mod for bz2, located at: bz2maps. These are needed to run the game, and is part of why some people on this chat are saying they are missing certain. BY DOWNLOADING, INSTALLING OR USING THE SOURCE, YOU AGREE TO BE BOUND BY THE TERMS OF THIS MOD LICENCE.
#BATTLEZONE 2 1.3.6.5 PATCH#
**IMPORTANT** The patch installer will also ask you to install a few dependencies such as Microsoft's C++ redistributable. The Source consists of the art assets relating to Battlezone: Combat Commander (the Game) which are explicitly provided for download at for the purpose of modding the Game. To install the latest patch, simply double click the downloaded patch, make sure that the directory correctly i.e - tell the patch where your bz2 folder is located.
#BATTLEZONE 2 1.3.6.5 NO CD#
The latest patch will include a no cd crack, so you can just launch bzone.exe whenever you want (or create a shortcut of it on your desktop to launch from) Download and Install the latest patch - 1.3 6.5 from Extract all of the files into a normal folder (name it bz2 or whatever you want)Ĥ. iso file using a program such as 7zip or winrarĪgain, you can learn how using the first link that was suppliedģ. Convert the downloaded MDF and MDS files into an ISOĢ.
**NOTE: The patch that comes with the download is obsolete**ġ. Please read all of this in order to be sure that the game will run correctly There are various works in progress to make such MODs work, and they may be complete by the time you read this.*For those of you who simply want to play the game off of the computer* MODs that replaced out large chunks of the BZ2 shell (aka Forgotten Enemies) may need extensive tweaks before they can work with 1.3. Some broken MODs that installed themselves into the Data folder (which should *never* have happened, but some people refused to do things right and install to addon) may have to be manually deleted. Many MODs for BZ2 will be uninstalled as part of the install of 1.3. Missions created with the editor in 1.3 will not be readable in previous versions, same with savegames, etc. But, as noted above, progress in SP missions is left untouched. Includes Anet and transport libraries that work well with Battlezone Fixes a number of network problems introduced by later versions Requires 1.5.2. Mid-mission savegames from BZ2 1.0, 1.1, 1.2 or 1.3pb1-pb4 can not be read, as the file formats changed too much.
Those new preferences files can not be read by 1.2. 1.3 uses a new file format for pilots/prefs, and upgrades 1.2's files on reading them. Progress in Singleplayer missions, preferences should be read fine where more options than 1.2 exist (especially the sound setup), users may need to adjust those new options if they don't like the defaults. However, any map/dll that depends on certain behavior in the AI, etc for scripting may need tweaking. Maps & DLLs for BZ2 1.2 should load fine.
Like all other BZ2 patches, the 1.3 patch is not network compatible with any other version- all players in the game must be running the exact same version (i.e.
Looks like it is compatable only with like 1.3.6.5, but not the -latest- of 1.3.7.2 13 < > Showing 1-13 of 13 comments.Some notes on compatibility w/ previous versions: I Played Battlezone and Battlezone II whin they first came out, and played them for about 3 years, And Loved the Forgotten Enemies Mod was one of the Greatest Mods Made.